Builder

class Builder : GeneratedMessage.Builder<BuilderT> , DeviceOnly.ChannelFileOrBuilder

The on-disk saved channels
Protobuf type meshtastic.ChannelFile

Functions

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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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A version integer used to invalidate old save files when we make
incompatible changes This integer is set at build time and is private to
NodeDB.cpp in the device code.
uint32 version = 2;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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open fun getChannelsCount(): Int

The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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fun getDescriptor(): Descriptors.Descriptor
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open fun getDescriptorForType(): Descriptors.Descriptor
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open fun getVersion(): Int

A version integer used to invalidate old save files when we make
incompatible changes This integer is set at build time and is private to
NodeDB.cpp in the device code.
uint32 version = 2;
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open fun mergeFrom(other: Message): DeviceOnly.ChannelFile.Builder
open fun mergeFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): DeviceOnly.ChannelFile.Builder
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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The channels our node knows about
repeated .meshtastic.Channel channels = 1;
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A version integer used to invalidate old save files when we make
incompatible changes This integer is set at build time and is private to
NodeDB.cpp in the device code.
uint32 version = 2;